Beta Update Notes

14 June

Client Update - June 2024

30240604_1

For a refresher on how to update your client, click here.

In Check Files and/or when typing /ver in game, the new version number should be 30240604_1 or higher.

Note

Community members who are using high-definition DATs, such as Ashenbubs, are recommended to use XIPivot to sideload their files to making updating month-to-month easier. Be sure to grab it to get the latest textures. Players who use Xi-View should update from Caradog or KenshiDRK depending on which one they use.

Ensuring you have the latest versions can fix several issues with chat windows crashing clients, icons not showing up right, etc.

The #CrankItTo11 Campaign

As many know, during the past month of chaos, the servers we’re lost when Mother Nature decided to yeet a portion of my house in a storm. Sadly, our backups of backups got yeeted too (our plan didn’t include the loss of the room; lessons learned.). Thanks to the community for their patience and thanks to the testing and CM team for swarming on ideas, hardware, setup, and testing over the past week.

With that, based on feedback and review, we’re moving forward with a new direction.

First, the “v1” Nocturnal Souls is back and ready.

This server will remain up while we plan for “v2” - A migration to LSB and an evolution in our custom storylines and systems. 2024 marks the 6 year anniversary of Nocturnal Souls being online and we’ve learned a lot. We want to take this opportunity to rethink things from the start–how systems fit together, how complex (or unappealing) some systems are compared to others, etc. More on that as we iterate. If you’re not already, join our Discord and watch the #updates channel.

However, once we’re ready for v2 to come out, v1 will go away. For now, think of v1 as a sandbox to continue to explore. We’ll make it worth your while. :)

How do I connect?

We’ve shifted the connection address for now to help separate out what we’re doing. connect.nocturnalsouls.net will be repointed too, eventually.

  • Connect to --server v1.nocturnalsouls.net;
  • Data has been restored as of 14 March 2024. If your account or character was created after this, you’ll need to create a new one (or create a new one anyway for fun).

How do I get to the Members Portal?

What’s changed? What’s #CrankItTo11?

Since, as stated above, v1 is going away–we’ve decided to make it a bit of a sandbox for a while. Let players explore systems, gear up, get to zones, etc. faster than before. Most of this is targeted towards Heroics for those wanting a chance to explore those zones.

General

  • Experience Point Rate: 5.0x -> 5.5x
  • Delve Bayld Rate: 1.0x -> 2.x, 2.0x -> 3.25x on Sundays and Thursdays
  • Daily BCNM 99 loot now randomly picks a slot rather than being tied to a single slot for a week.

Events

  • The Summer Heatwaves event is active. This event will likely remain active until v2.
    • 95% Chance of Heatwave gain
    • This means that custom and event BCNMs are on a 16h timer instead of 20.
  • Hot Zones give double to triple bonus XP for NG+ 2+ players.

Reisenjima Henge

  • Beastmen’s & Kindred’s Medals: 1-3 -> 1-5 per kill
  • Cloths: 50% -> 100% chance, 0-1 -> 1-2 per kill
  • Niobium Ore: 1% -> 10% chance per kill

Heroics

  • Reduction in Rank Up Requirements
    • Rank 1-4, Same
    • Rank 5: 175 -> 150 missions, same infamy
    • Rank 6: 225 -> 175 missions, 8500 -> 8000 infamy
    • Rank 7: 300 -> 200 missions, 10000 -> 9000 infamy
    • Rank 8: 400 -> 250 missions, 12500 -> 10000 infamy
    • Rank 9: 500 -> 300 missions, 15000 -> 11000 infamy
    • Rank 10: 600 -> 400 missions, 17500 -> 12000 infamy
    • Rank 11: 700 -> 500 missions, 20000 -> 15000 infamy
  • Base chance of personal loot increased 15% -> 35% (before Heroics Rank bonus added).
  • Players assisting with Peacekeeper missions now receive the same infamy reward as the quest starter.

Escha Zi’Tah

  • Spawned NMs: Spawn Chance 10% -> 45%
  • Affi awards 2 missions instead of 1 for each key item turn in.

Reisenjima

  • Ascended: Spawn Chance 15% -> 45%
  • Shiftrix awards 3 missions instead of 2 for each key item turn in.
  • Key Items: All key item drops are 100% for all tiers except Quetzecoatl.

Escha Ru’Aun

  • Warders: Spawn Chance 15% -> 45%
  • Key Items: All key item drops are 100% for all tiers.
  • Dremi awards 3 missions instead of 2 for each key item turn in.
  • Spawn trade requirements reduced:
    • AA’s : 24 -> 12 ashweed
    • tier 1: 5 -> 1 {item}
    • tier 2: 5 -> 1 {item}
    • tier 3: 12 -> 6 {item}

What isn’t available?

Most everything’s remaining up and online–what’s not going to be available is us!

  • Support for in-game issues will need to be sourced via the community or in the #ffxi_general discord channel (to be fair, this is usually what happens). Feedback/suggestions on the portal is turned off. There’s going to be plenty of opportunities for v2 suggestions.
  • We’re not going to be keeping up with client updates, so you’ll want to keep a separate June 2024 client.
  • The hardware we have this running on is gifted to us and temporary for the duration of v1.

What’s next?

  • Look for a new wiki teasing out ideas, information, and soliciting feedback coming out in the next month or so.