Custom Augments

Looking to take your gear to the next level? Our custom augment NPC helps you meet those challenges head-on.

Yefafa

The Basics

Since Nocturnal Souls has base stats bumped up a bit, the augments focus on secondary stats that are usually hard to come by like dual wield, haste, triple attack, and fast cast.

Location: Yefafa in the Western Adoulin (visit by using the !relax command)

  • Each piece of gear can have up to 4 augments.
  • Trade Yefafa your gear piece and up to 4 augment recipe components.
  • You can mix and match augment tiers assuming you have access to the tier.
  • WARNING: Attempting to augment an already augmented piece of gear will REMOVE the prior augments.
  • WARNING: You can augment non-gear. Don’t do that. It’s silly. Yefafa will augment whatever is NOT an augment recipe component in your trade.
    • Trade a rabbit hide and a drachenfalls water and you’ll end up with a worthless, but fast casting rabbit hide.
  • WARNING: +DMG augments only affect main hand weapons, not off-hand or ranged weapons.
  • WARNING: You cannot augment items with “usable enhancements”, such as the destrier beret and chocobo shirt.
  • To trade in or sell an item, you’ll need to remove the augments first. You can remove an item’s augments by trading the item and 100,000 gil.

Augment and Stat Caps

Just because you can, doesn’t mean you should.

Some stats have soft and hard caps and overaugmenting these stats will not provide any additional benefit. When augmenting, be sure to take your gear, traits, aftermaths, and other effects into consideration when building your sets.

The following augments have hard caps:

In addition, there are soft caps to stats such as accuracy, attack, spell interruption rate, etc. Take a look at the recommended augment values for end game to get an idea where your stats should land.

Finding the perfect stat balance is key. Remember–a dead damage dealer is a no damage dealer. Don’t forget those defensive augments!

Augment Recipe List

Trade one of each unique augment (an augment is made up of both the correct item and correct quantity) for the result.

You can farm the materials on your higher level jobs and power through with augmented gear on lower level jobs. There are no level restrictions the gear you can augment; however, some augment tiers require special conditions to be met.

Some auguments are also rare/ex and/or players cannot acquire more than one at a time (e.g. Tahrongi Cactus). This is by design due to either the augment tier being a lower level and/or the augment being exceedingly powerful.

Tier 1

Access requirements: None

qtyitemresult
12accuracy +1
12attack +1
12ranged attack +1
1fast cast +1
12ranged weapon dmg +1
1spell interruption rate -1%
1counter +1

Tier 2

Access requirements: Requires nation rank 2 or higher.

qtyitemresult
1accuracy +4
1attack +4
1ranged accuracy +4
12ranged attack +4
1fast cast +2
12ranged weapon dmg +2
1subtle blow +1
1triple attack +1%
1dual wield +1

Tier 3

Access requirements: Requires nation rank 5 or higher.

qtyitemresult
1accuracy +8
1attack +8
1ranged attack +8
1ranged accuracy +8
1fast cast +4
1main-hand weapon dmg +4
1subtle blow +4
12magic accuracy +8
12magic attack bonus +4
12enhancing magic +4
12enfeebling magic +4
12elemental magic +4
12dark magic +4
12divine magic +4

Tier 4

Access requirements: Requires Tier 3 access plus Rise of Zilart mission 13 (The Gate of the Gods, Tu’Lia unlocked) or higher.

qtyitemresult
12accuracy +10
12attack +10
12ranged attack +10
12ranged accuracy +10
12fast cast +5
12main-hand weapon dmg +5
12ranged weapon dmg +5
12subtle blow +6
12dual wield +4
12store TP +5
12spell interruption rate -5%

Tier 5

Access requirements: Requires Tier 4 access plus Rise of Zilart storyline complete (Awakening) and Chains of Promathia Chapter 1 complete (Tavnazian Archipelago unlocked).

qtyitemresult
12accuracy +15
12attack +15
12ranged attack +15
12ranged accuracy +15
12magic evasion +10
12counter +10
1store TP +10
1physical damage received -2%
1cure potency +5%
12magic accuracy +12
12magic attack bonus +6

Due to the power of the Store TP augment, the Tahrongi cactus can only be picked up one at a time. Players wishing to have multiple Store TP augments can pick up one, augment an armor piece, and then pick up another and augment another armor piece.

Tier 6

Access requirements: Requires Tier 5 access plus Chains of Promathia Chapter 7 complete (The Warrior’s Path, Al’Taieu unlocked).

qtyitemresult
1accuracy +18
1attack +18
12ranged accuracy +18
1ranged attack +18
1triple attack +3%
12magic accuracy +18
12fast cast +8
12main-hand weapon dmg +8
12ranged weapon dmg +8
12spell interruption rate -10%
12zanshin +5%
12magic attack bonus +8
12magic defense bonus +8

Tier 7

Access requirements: Requires Tier 6 access plus Chains of Promathia storyline complete (Dawn).

qtyitemresult
1dual wield +8
1crit hit rate +5%
12magic burst damage +5%
12magic attack bonus +10
12subtle blow +10

Tier 8

Access requirements: Requires Heroics rank 5 or higher (access to Escha Zi’Tah).

qtyitemresult
1accuracy +18, attack +18
1magic accuracy +8, magic attack bonus +8
1magic accuracy +18, magic damage + 18
1store TP + 10, subtle blow +10
1tp bonus +50