Here’s a few of the things implemented so far along with our twist:
The Platea Triumphus area of Western Adoulin is the central hub of Nocturnal Souls. This bustling area contains the custom vendor NPCs, augment NPCs, teleports, and mog house services just to the south of the teleport landing.
!relax to teleport to the area at any time.
Looking for a place to kick back, relax, do some crafting, and bash a training dummy? Purgonorgo is the place! There’s a slew of custom crafting merchants and an area of training dummies to test your skills.
Just use the
!craft command to access the isle at any time.
Mog Gardening provides players access to the Mog Garden zone and all the wealth of its harvesting locations. Many of the items provided by these nodes are not available in the game as the harvesting nodes in Seekers of Adoulin zones do not exist.
In commemoration of the day the servers opened up for the first time (7⁄20), the server celebrates NocSouls Day on the 20th day of every month.
NocSouls Days reward players with bonuses to currencies, experience points, gil, and items every time they level up a job.
!hunts command provides access to the Nocturnal Souls daily hunts system.
Each target requires killing 20 of that family of monster. On completion, you’ll be rewarded with experience points, gil, and unique currency, such as Alexandrite, Tanzanite Jewels, and others used for gear progression.
Daily BCNMs provide players access to unique content, rare/ex items, experience, gil, and gear currency from level 10 to 99. Each hunt is activated by a commonly acquired item at the Hut Door in Gheshba Outpost and can be entered every 20 hours (based on last successful run).
The Reisanjima Henge provides the backdrop of Nocturnal Souls’ master challenges. A mix of the high-tier missions and master trials from retail, The Henge provides an excellent challenge for endgame heroes.
As a replacement for the Job Point/Capacity Point system in retail, Nocturnal Souls offers a unique set of custom quests and storyline for each job to enhance their existing spells and abilities.
Legion is an instanced dungeon consisting of five distinct, increasingly challenging “halls”. Each hall consists of 2 waves of NMs and a final NM.
Voidwatch is spawning significantly difficult NMs found all over Vana’diel that drop high level gear and materials. On Nocturnal Souls, chapters 1 to 5 of Voidwatch is enabled.
ZNMs, found in the Treasures of Aht Urhgan expansion, are a tiered system of progressively more difficult NMs with multiple paths. The Tier III ZNMs drop the starters for the Mythic weapons progression.