Update Notes
Nocturnal Souls is constantly in flux with new features and content. We aim to roll out new features and functionality once a week; however, scripts and new content can be rolled out as often as it’s created without downtime. Thanks to our testing and development team for all their hard work!
Here’s the latest changes and enhancements:
17 September
Retail Client Update - September 2023
For a refresher on how to update your client, click here.
In Check Files and/or when typing /ver
in game, the new version number should be 30230905_0
or higher.
- Updates to message IDs in: 27 zones
- Updates to mob IDs in: 3 zones
Community members who are using high-definition DATs, such
as Ashenbubs, are recommended to use XIPivot to sideload their files
to making updating month-to-month easier. Be sure to grab it to get the latest textures. Players who use Xi-View should
update from Caradog or KenshiDRK depending
on which one they use.
Ensuring you have the latest versions can fix several issues with chat windows crashing
clients, icons not showing up right, etc.
Miscellaneous
- The Mog House in Southern San d’Oria [S] has been updated to be the proper zone model.
- The Kobo Kote now has the proper model.
- The Reveler’s Slacks/+1 now have the proper models.
- Updated multiple zones that are common hunting grounds to ‘send mobs home’ once an hour in the event they get trained and lost on their way home.
Special Cake Day Bonus! We’ll have an extra NocSouls Day on the 18th as well as the 20th this month to celebrate Derahine’s trip around the sun.
3 September
Miscellaneous
- UPDATE Updated Pellucid, Fern, and Taupe stones to stack to 99 instead of 12.
- BUG Addressed an issue with fly NM’s Debilitating Drone to give it the proper animation and change it from a piercing physical attack to a darkness magical attack (since, ya know, the animation is a giant darkness cloud).
- BUG Addressed an issue where blue magic’s Restoral was flagged to be AOE instead of single target.
27 August
Miscellaneous
- UPDATE New synthesis recipes have been added for mixed fletchings and beryllium arrows.
- UPDATE With the addition of the crafting recipe, beryllium arrows are now accessible and have the proper mods and weapon stats.
- BUG Addressed a targeting issue with Cait Sith’s Raise II spell not being able to properly target (and cast on) dead players.
- BUG Addressed an issue where Sucellos’s Cape was granting the incorrect amount of Enfeebling Magic Potency (+15 instead of +10).
- BUG Addressed an issue where Aeolian Edge was setup as Scission/Detonation/Gravitation instead of Scission/Detonation/Impaction and didn’t skillchain as expected.
If you’re interested in participating in the upcoming beta of The Adventurer’s Chronicles, please go to Discord and react to the call to action post.
20 August
Miscellaneous
- UPDATE (hotfix) Updated Last Stand to have a proper multi-hit animation (two pew pews). Like Jishnu’s, Last Stand is multi-hit despite ammo, though the animation will show two fires if both hits land and one if not (similar to Jishnu’s lightning strikes). No functional change, just moar boom.
- UPDATE (hotfix) Updated the “check” timer for Bashmu in Reisenjima to be the same durations whether or not a head has recently been defeated or not; this should make the fight flow a bit easier and have less RNG if you managed to defeat a head right as the last timer was starting.
- BUG (hotfix) Addressed an issue with Cait Sith’s Mewing Lullaby not having a proper resistance check. The TP reset applies whether or not the sleep effect lands, but the sleep effect now has a proper resist check.
- BUG (hotfix) Addressed (I hope) an issue what some Ashita 3/Windower (xiloader.exe) launchers would have client crashes with Diabolos' Noctoshield. We’ve found a status log message that doesn’t seem to crash, so the effect’s been updated with it.
13 August
Retail Client Update - August 2023
For a refresher on how to update your client, click here.
In Check Files and/or when typing /ver
in game, the new version number should be 30230801_0
or higher.
- Updates to message IDs in: Northern San d’Oria, East Sarutabaruta, Rabao, South Gustaberg, and West Ronfaure.
Community members who are using high-definition DATs, such
as Ashenbubs, are recommended to use XIPivot to sideload their files
to making updating month-to-month easier. Be sure to grab it to get the latest textures. Players who use Xi-View should
update from Caradog or KenshiDRK depending
on which one they use.
Ensuring you have the latest versions can fix several issues with chat windows crashing
clients, icons not showing up right, etc.
6 August
Beat The Heatwaves 2023 Complete
The heat of summer begins to pass in Vana’diel as our summer event winds down. Beat the Heatwaves and the Green Festival will return next year.
Our next event, Fall Harvest, will start in late September or early October.
New Login Point Rewards
The featured login point rewards have been updated.
Featured Items | |
---|---|
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Item | Point Cost |
---|---|
Cait Sith Cap | 100 |
Lost Sickle | 100 |
Sha Wujing’s Lance | 100 |
Otokogusa/Onnagusa Yukata | 100 |
Chocobo Comode | 125 |
Iron Giant Mount | 350 |
The yukatas are gender specific. Pay attention to which one you purchase and keep in mind that if you change your gender on the Members Portal, you won’t be able to use the opposite gender yukata (so if you do this a lot… buy both?).
Miscellaneous
- UPDATE Revamped the drops for ‘euvhi organs’ to be less frustrating for Limbus players trying to farm card key
items.
- Euvhi mobs in Al’Taieu no longer have a drop list and those few in the zone are ONLY for Limbus entry cards.
- Euvhi mobs in Garden of Ru’Hmet now have a 15% drop rate for organs (down from 45%).
- Euvhi mobs in Grand Palace of Hu’xzoi now have a 15% drop rate for organs (up from 4%).
- BUG The missing armoury crates for BCNMs in The Chamber of Oracles have been found and put in their correct locations.
30 July
Beat The Heatwaves 2023
For our final week of the Beat the Heatwaves event, we’re starting the Green Festival (aka the Morbol Cafe) located in Lower Jeuno.
While starting small this year with a few shops and some… interesting… characters, this will be a larger custom event next year.
Take a few moments to check out the event, shop around for some tasty (and rare) snacks, and show your Morbol spirit with a variety of style lock items. These items won’t be back until next year, so stock up now!
- Cafe Maid No.1 sells a variety of common food items, costume items, and style lock items.
- Cafe Maid No.2 sells a variety of rare food items with some very interesting effects. These items are only available from the Morbol Cafe.
A few examples of the food items:
Once a Year | Tasty Treats! |
---|---|
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- Each week, players have a better chance at rewards from the event.
- The chance for Summer Heats to drop Fire Feathers has improved by 5% this week.
- The chance for the Stand In The Fire BCNM to drop its rare loot pool has improved by 5% this week.
Miscellaneous
- UPDATE The jobs for Hellbound Warriors and Skinnymalinks are now set to warrior, not dark knight.
- UPDATE Until the new ID can be found, the Mog House in Southern San d’Oria [S] is now Bastok [S]’s version… instead of a hell void.
- BUG Removed incorrect item mods on a series of level 75 mythic weapons that had Double Attack +15% on them (likely dating back to before aftermaths were wired up).
- BUG Addressed an issue where some stackable could still be augmented, causing those augments to be lost when they filtered back into the inventory.
23 July
Beat The Heatwaves 2023
- Each week, players have a better chance at rewards from the event.
- The chance for Summer Heats to drop Fire Feathers has improved by 5% this week.
- The chance for the Stand In The Fire BCNM to drop its rare loot pool has improved by 10% this week.
16 July
Retail Client Update - July 2023
For a refresher on how to update your client, click here.
In Check Files and/or when typing /ver
in game, the new version number should be 30230704_2
or higher.
- Updates to NPCs in: Oldton Movalpolos, Chocobo Circuit, The Boyahda Tree, Lower Delkfutt’s Tower, and all city zones.
- Updates to message IDs in: Northern San d’Oria, Port Bastok, Rabao, Mhaura, Kazham, and Norg.
In addition, this adds a new ‘cutscene delay’ mechanism that allows players to opt out of starting new expansions or major quest lines when entering zones (e.g. starting Chains of Promathia the first time entering Delkfutt’s Tower). When entering these zones, players now get a Yes/No dialogue.
For now, selecting Yes proceeds on the cutscene as normal and selecting No skips it. However, both options still proceed the quest to the next step. Using the earlier COP example, if you select No on entering the tower, you’ll still get flagged to zone to Upper Jeuno for another cutscene before heading to Monberaux. You just didn’t have to watch the initial starter cutscene.
We have plans to implement the new NPCs, called Tales' Beginnings that allow you to say No, but then go retrigger the events in our next month’s update though we need to do some research on retail on how they work first.
Community members who are using high-definition DATs, such
as Ashenbubs, are recommended to use XIPivot to sideload their files
to making updating month-to-month easier. Be sure to grab it to get the latest textures. Players who use Xi-View should
update from Caradog or KenshiDRK depending
on which one they use.
Ensuring you have the latest versions can fix several issues with chat windows crashing
clients, icons not showing up right, etc.
Beat The Heatwaves 2023
- Each week, players have a better chance at Fire Feathers from the Summer Heats.
- The chance has improved by 10% this week.
- The Stand in the Fire BCNM now checks the player’s inventory when rewarding one of the pre-augmented bonus items. Rather than skipping out on bonus loot when the random reward is already in the player’s inventory, it will reroll again for each of the 6 potential rewards. If the player has all six, then they’ll receive nothing. This should make it significantly easier for players to get the rewards.
- New rewards have been added to the Stand in the Fire BCNM armoury crate.
9 July
Beat The Heatwaves 2023 is here!
The summer event, Beat the Heatwaves is back for another season.
This seasonal event has players chasing after several Summer Heats scattered throughout Vana’diel. Each has a chance to increment the player’s Heatwave total that unlocks prizes. In addition, the Stand in the Fire encounter (located inside Horalis Peak’s A Feast Most Dire BCNM) has several unique, pre-augmented drops, and the rare Golden Bomb mount.
Changes in 2023
- The Summer Heats now have new spawn locations and can appear in more places within each zone.
Keep watch for updates each week to the Beat the Heatwaves event!
For full details about the Beat The Heatwaves event, check out the wiki page.
Miscellaneous
- UPDATE The numerous ‘Locus’ mobs in Bibiki Bay have been renamed/moved; these high-powered baddies will be back in the future.
- UPDATE The loot table for Pandemonium Warden has been adjusted to remove some excessive items and make it more likely that players can receive all 10 drops from him, including the Optic Fiber II.
- BUG Addressed an issue where the recipe for Vexed Somen (Ru’Aun Abjuration armor) has been updated to accept a Hexed Somen -1, not a Hexed Bonnet.
- BUG Addressed an issue where the completed relic i119 III Great Katana didn’t count towards completion of a relic weapon in quest checks.
- BUG Addressed an issue where many custom encounter monks, like those from Dynamis Divergence, had a normal 1H melee delay rather than a H2H delay causing them to attack much faster than anticipated.
25 June
Miscellaneous
- BUG Update item modifiers on the Perimede Cape to be +7 to skills… not +152. Whoops!
- BUG Update item modifiers on the Piety Duckbills +1 to address inconsistencies around several item modifiers.
- BUG Segment out the skill names for pet and mob Diabolos skills so that the pets use the right skill scripts.
18 June
Retail Client Update - June 2023
For a refresher on how to update your client, click here.
In Check Files and/or when typing /ver
in game, the new version number should be 30230606_0
or higher.
- No actual shifts (that we’ve found), just preparing for an extremely large update in July for the epilogue of TVR.
Community members who are using high-definition DATs, such
as Ashenbubs, are recommended to use XIPivot to sideload their files
to making updating month-to-month easier. Be sure to grab it to get the latest textures. Players who use Xi-View should
update from Caradog or KenshiDRK depending
on which one they use.
Ensuring you have the latest versions can fix several issues with chat windows crashing
clients, icons not showing up right, etc.
Miscellaneous
- UPDATE Adjusted the use speed of Extremely Bad Breath (both conal and AOE) to 3.5s. This is aligned with other instant KO skills.
- UPDATE Addressed a few enfeebling spells to show the proper resistance message so that SimpleLog and other plugins will categorize them correctly.
- BUG (hotfix) Addressed an issue with the doors in Quicksand Caves not opening properly.
4 June
Retail Client Update - May 2023 v2
For a refresher on how to update your client, click here.
In Check Files and/or when typing /ver
in game, the new version number should be 30230518_0
or higher.
- Shifts of message IDs in Southern San d’Oria, including for crafting guilds and entry into Dynamis Divergence.
- Adds two new zones (which we will be using for something in the future, because they look amazing)
- Adds new titles.
- Renames several status effects (mostly used for Sortie and Prime Weapons).
Community members who are using high-definition DATs, such
as Ashenbubs, are recommended to use XIPivot to sideload their files
to making updating month-to-month easier. Be sure to grab it to get the latest textures. Players who use Xi-View should
update from Caradog or KenshiDRK depending
on which one they use.
Ensuring you have the latest versions can fix several issues with chat windows crashing
clients, icons not showing up right, etc.
Miscellaneous
- UPDATE Update several items that had 1 day cooldowns to the “modern” one hour cooldowns. Mostly vanity and costume items.
- UPDATE Address an issue where the Hunts name for Luminians was Lumorians.
- UPDATE Renamed Vexed/Jinxed Kote to Vexed/Jinxed Tekko to align with a late-2022 update.
- UPDATE Starting with this maintenance, we’ll start resetting the ‘fastest time’ of BCNM records during the first update of every month similar to retail. This gives players the opportunity to fight for that top spot each month.
- BUG Update the Dragonkin Earring’s item modifiers to only apply to Wyverns, not all pets.
- BUG Update the Archmage’s Gloves/+1 to grant Elemental and Dark skills, not Enfeebling and Divine skills.
- BUG Addressed an issue with Carbuncle’s Shining Ruby effect that was granting +4 magic damage taken… instead of -4 magic damage taken.
- BUG Update the ‘tick’ counter on several charm effects so they properly show in the status effects window with a countdown.
- BUG Hid the floating Symphonic Curator in Windurst Waters North.
21 May
Miscellaneous
- UPDATE Added the Tomoe polearm as a potential drop to Armed Gears.
- BUG Addressed an issue where Ankabut would not despawn once defeated.
- BUG Addressed an issue with the Aput Mantle/+1 not being equippable by Monks.
- BUG Addressed an issue where some sabotenders' Photosynthesis skills used the animation from mandragoras.
- BUG Addressed an issue where ???? Needles, 2000 Needles, 4000 Needles, and 10000 Needles used a
‘bigger’ animation that seemed to never fit right. Reverted these all to just be a normal needles animation.
- This should address an issue where players with HD mods or some logging addons would have clientcrashes with Cuijatender.
- BUG Added missing Gilfinder item mod to the Bandolero Scarf.
- BUG Several items, including the Gobbie Gavel, have had their
item_usable
flag added (to go along with the scripts we added a few weeks ago). - BUG Fix item latent on Minstrel Ring to properly reduce song casting time by 25%
14 May
Retail Client Update - May 2023
For a refresher on how to update your client, click here.
In Check Files and/or when typing /ver
in game, the new version number should be 30230415_1
or higher.
- No major changes, however, we didn’t update last month and there’s going to be a second update in May and it’s more unpredictable to move multiple versions at a time.
Community members who are using high-definition DATs, such
as Ashenbubs, are recommended to use XIPivot to sideload their files
to making updating month-to-month easier. Be sure to grab it to get the latest textures. Players who use Xi-View should
update from Caradog or KenshiDRK depending
on which one they use.
Ensuring you have the latest versions can fix several issues with chat windows crashing
clients, icons not showing up right, etc.
Miscellaneous
- UPDATE Updated “Remedy Ointment” to stack to 99.
- UPDATE Updated “Voidhead: THF” to stack to 99.
- UPDATE Increased the drop rate of “Abdhaljs Dust” from Glavoid and Briareus to 45% (up from 25%) in the eBCNMs.
- UPDATE Updated the Red Mage Master Job Quest No. 1, Step 2 to allow players to reacquire the item after defeating the boss by revisiting the quest marker.
- BUG Addressed an issue with BLU’s Convergence not enforcing the spell being single target and applying the proper damage multiplier.
- BUG Addressed an issue where the ‘next day’ rollover hunt in the helper text was not being shown.
- BUG Addressed an issue where players attempting to complete their Black Belt couldn’t if they had started their Monk Master Job Quest.
- BUG Addressed an issue where several sets of NPCs were offset incorrectly in Korroloka Tunnel.
- BUG Addressed an issue where the Blustering Twiteryms in Moh Gates were Erucas who had not yet become butterflies.
- BUG Addressed an issue where the “Voay Staff -1” had the wrong (and better) model.
- BUG Addressed an issue where the doors in Apollyon NE 4th Floor might not open if certain conditions were met.
- BUG Addressed an issue where the levers in Gusgen Mines might not open the right doors as shown in the wikis. These levers are now aligned to the wikis.
- BUG Addressed an issue where Empty-type mobs (Cravers) using Brain Spike… were using it on themselves instead of their target.
- BUG Addressed an issue where several groups of Mamool Ja in Bhaflau Thickets (stablers) and Mamook (conservators and treasurers) were level 110+ instead of 81-83.
- BUG Addressed an issue where the recipe to craft the Barone Corazza required 5 leatherworking skill instead of 56.
30 April
Spring Break 2023
The bunnies have all gone home. The Spring Break event is complete for this year. Next up is the Summer Heatwaves event around the first week of July 2023.
Miscellaneous
- UPDATE Removed the black magic spell Death from several encounters that shouldn’t have access to it.
- Smierc
- Brekekekex
- Diabolos Heart, Diamond, and Club (Dyna-Tavnazia)
- UPDATE Reviewed and updated several older items that used an long-ago removed costume check that caused their
costumes to be unavailable.
- Ark Angel weapons (Saber, Scythe, Sword, Tabar, Tachi)
- Gobbie Gavel, Melomane Mallet
- Chocobo Beret, Destrier Beret, Korrigan Beret, Chocobo Pullus Torque
- Hecteyes Belt, Leech Belt, Orc Belt, Quadav Belt, Slime Belt, Yagudo Belt
- Phial of Osserous Serum, Pinch of Prize Powder
- BUG (hotfix) Addressed an issue with Efflux’s item modifiers causing the blue magic spell to do 0 damage.
- BUG Removed an incorrect Cure Potency modifier on the Saviesta Pearl.
- BUG Addressed an issue where Eschan Porxies had the skill set of pixies instead of porxies (an easy mistake).
- BUG Addressed an issue where the black magic spell Death had a recast time of 10s instead of 180s.
- This should make many encounters where Death is used a bit easier.
- BUG Addressed an issue where Warder of Dignity was dropping Uac Jerkin instead of Thereoid Greaves.
23 April
Spring Break 2023
- New word puzzles are available.
- No spring holiday dinner is complete without a
_ _ _ _ _ _ _ _
in the middle of the table! - Easter bonnet? Check!
_ _ _ _ _ _ _ _
? Check! Let’s get to gardening! _ _ _ _ _ _
Fried Chicken, are… you… the order?
- No spring holiday dinner is complete without a
Limbus
- Sagheera now offers an option “Ask about ancient beastcoins” to “Retrieve stored ABCs.” This option only shows up
if players have 5 or more ABCs stored. From here, players will be able to withdraw ABCs in 5, 10, and 20
increments.
- The options for 5, 10, and 20 only show up if you have >= than that amount. For example, you cannot see the option to withdraw 20 if you only have 18 stored. You could do 10 and 5, leaving 3 behind.
Miscellaneous
- UPDATE Added missing Cure Potency Recv +10% mod to the Corybant Pearl.
- UPDATE Added missing Waltz Potency Recv +3% mod to the Asklepian Ring.
- UPDATE Added several missing modifiers on the blue mage reforged empyrean armor set.
- -13/-14% Blue Magic recast delay to the Bazubands.
- +12/+15 Burst Affinity to the Basmak
- +22/+24 Chain Affinity to the Kayuk
- -13/-14% Blue magic spellcasting time to the Mintan
- +650/+700 Efflux TP Bonus to the Tayt
- UPDATE Allow for players to bypass the optional cutscene during Windurst Mission 7-1 and still trigger the Cursed Key update in Temple of Uggalepih.
- UPDATE Several families of “level 1/1 HP” unsetup mobs have been hidden/marked as scripted until implemented. These are mostly the Elite FOV mobs and some shadowera mobs that were used in campaign.
16 April
Spring Break 2023
- Two new words have been added:
- The wind carries the
_ _ _ _ _ _ _ _
of spring that are sweet music to our ears. - I don’t think that
_ _ _ _ _ _ _ _
shield will protect you much. It’s kinda… cheep.
- The wind carries the
Miscellaneous
- BUG Addressed an issue where Spontaneity would reduce the spell cast speed, but not the recast timer.
- BUG Addressed an issue where the Yagudo Disciplinant in Temenos used to be a ‘Discipilnant’ and didn’t run their script.
- BUG Addressed an issue where exact positioning for rear weaponskills while Ambush was active could cause the weaponskill to not fire.
- BUG Addressed an issue with Dragoon’s Spirit Link not properly decrementing gained levels from Empathy (always assuming the max 5/5 merits).
- UPDATE Added the “Banish potency against undead” modifier to numerous items.
- UPDATE Adjusted the auction house category for snapweed secretions and tendrils to be in Alchemy 1.
9 April
Spring Break 2023
- Two new words have been added:
- Love is in the air and in the kitchen (for Camikio) as they rock to their
_ _ _ _ _ _ _ _
- Those
_ _ _ _ _ _ _
might be new, but they’re growing fast!
- Love is in the air and in the kitchen (for Camikio) as they rock to their
Also, a new #egg_traders channel has been added to Discord for those wanting to swap eggs to make words!
Drop List Cleanup
Per some feedback, we’ve been evaluating some of the larger drop lists in the game. At the time, many of these are older world content with various drops added for things that didn’t exist in the private server world in 2018. Many of these encounters either do exist now or are on the way.
Today
In the short term, the goal was to reduce the amount of loot in very large pools (>10 drops) while still retaining what does drop in the game’s ecosystem.
- If an item dropped from multiple mobs, it was removed from the mobs with the larger lists.
- If multiples of an item dropped (and it wasn’t supposed to), the duplicates were removed.
- If an item had no value or was just there for ‘flavor’, it was removed (looking at you, Shadow Lord statues–we’ll add another way to get those and all the others coming soon).
Encounters updated by these changes:
- Broo
- Byakko
- Chigre
- Nuhn
- Khromasoul Bhurborlor
- Experimental Lamia
- Fafnir
- Genbu
- Gotoh Zha the Redolent
- Iriz Ima
- Jormungand
- Nidhogg
- Mahjeaf the Paintorn
- Sarameya
- Tiamat
- Tinnin
- Tyger
- Vrtra
- Vulpangue
Soon
Several of these encounters still have large lists, but removing the items would make them unavailable to players. As we look at things like Unity, Wildkeeper Reives, Delves, and Fractures, we’ll move those items into the appropriate locations.
The perfect spot we’d like to aim for is that mobs have 6-8 drops max to ensure the fewest things possible “hit the floor”.
Miscellaneous
- UPDATE Updated the fallthrough BCNM message to include that a BCNM could be occupied as a reason it’s unavailable.
2 April
Spring Break 2023
The Spring Break event is back! Gather your friends and go find those Spring Hoppers to collect eggs.
Changes for 2023
- The Spring Hoppers now require less damage (1%, down from 2%) per check to reward eggs.
- The Spring Hoppers check if it’s time to reward eggs more often (10-15s, down from 10-25s).
- Once engaged in battle, the Spring Hoppers will run away more often (5m, down from 10m).
New word puzzles will be updated each subsequent week with new rewards! Check out the wiki page for full details.
Login Point Rewards
The Login Coffer has been updated with new rewards for April/May 2023.
![]() Artemis' Bow |
![]() Byakko Mount |
![]() Poroggo Cassok |
![]() Phuabo Mount |
In addition, the following rewards are also available:
- Cherry Tree
- Rarab Cap
Miscellaneous
- UDPATE The Boobrie adds in Reisenjima have had their skill list updated to properly use Amphiptere skill instead of Mandragora skills.
- UPDATE Added the food item Shiromochi and Shiromochi +1, an accuracy food item for pets.
26 March
New Foods!
These new food items provide a variety of effects that can help adventurers needing a bit more than just attack and defense power. Several have magic accuracy, magic evasion, physical evasion, and even weapon skill damage!
-
The following new recipes have been added for meal items:
- Omelette Sandwich/+1
- Egg Sandwich/+1
- Bowl of Oden/+1
- Serving of Seafood Gratin/+1
- Gyudon/+1
- Serving of Popotoes con Queso/+1
-
The following subcombine material recipes have been added:
- Chikuwa
- Konjak
-
The following subcombine materials have been added to the cooking guild shop (Chomo Jinjahl in Windy Waters) available at amateur rank:
- Daikon
- Konjak Tuber
-
The Magic Evasion +% food and cap effects have been added to the game.
- As magic evasion is calculated on incoming spell, this is calculated in real time in the magic script and does *
not* show up in
!skills
or!stats
.
- As magic evasion is calculated on incoming spell, this is calculated in real time in the magic script and does *
not* show up in
-
The Evasion +% food and cap effects have been added to the game.
- Evasion is a map-level stat and used by
/checkparam
.
- Evasion is a map-level stat and used by
-
In addition to wiring up the food effects for the new meals, the following meals have been updated:
- Miso Ramen/+1 now has the missing Magic Evasion +% effect.
- Salt Ramen/+1 now has the missing Evasion +% effect.
Miscellaneous
- BUG Addressed an issue where Angon’s defense down effect resist message was for magic abilities, not job abilities.
- BUG Addressed an issue where incorrect earth crystal and duplicate recipes existed for Vexed Hakama.
- UPDATE Addressed an issue where the
/assist
logic didn’t align to retail and would try to target through players who did not have a target or were not engaged.
19 March
Retail Client Update - March 2023
For a refresher on how to update your client, click here. In
Check Files and/or when typing /ver
in game, the new version number should be 30230304_1
or higher.
- Message ID shifts in all zones in all 3 major nations. Shifts around guilds, fishing offset, and some NPC dialogues.
Community members who are using high-definition DATs, such
as Ashenbubs, are recommended to use XIPivot to sideload their files
to making updating month-to-month easier. Be sure to grab it to get the latest textures. Players who use Xi-View should
update from Caradog or KenshiDRK depending
on which one they use.
Ensuring you have the latest versions can fix several issues with chat windows crashing
clients, icons not showing up right, etc.
Miscellaneous
- UPDATE Addressed an issue where a shadow could be consumed even in the event of a successful parry. Parry is now properly checked first, then shadows, then anticipation and counters.
- BUG Addressed an issue with two incorrect recipes for Vexed Kote showing up on the members portal.
- BUG Addressed an issue with Aetosaur Ledelsens/+1 showing up under the wrong Auction House category.
5 March
Miscellaneous
- BUG (hotfix) Removed gil multiplier on Bastok’s Minesweeper repeatable quest.
- BUG Addressed an issue where a Leathercraft request was a Round Shield (woodworking) instead of a Leather Shield.
- BUG Addressed an issue where automaton weaponskills and ranged attacks would underflow below 0 rather than showing the healed amount on the target for mobs that absorbed that type of damage.
19 February
Miscellaneous
- UPDATE The Monk ability Inner Strength has been updated to better align to retail providing a “Perfect Counter”-esque experience, restoring the player’s health based on the HP added, and adding +100 to guard.
- UPDATE The Corsair ability Random Deal has been wired up that has a chance to reset the recast timers of the player and nearby party member’s recast timers. This is wired up similar to retail that it will try to reset any of your abilities, not just active ones, but gear modifiers and merits into Loaded Deck can make it prefer abilities on cooldown. Note: At 99/99 and having a LOT more abilities than retail, this skill has more variance than players may expect.
- BUG Addressed an issue where the player’s delivery box could get out of sync between send and receive and allow the wrong commands to be issued to the wrong type of delivery box.
- BUG Addressed a potential crash condition when setting a style lock item to an item that the player does not currently have access to.
- BUG Addressed an issue where the Corsair ability Triple Shot had the wrong recast ID and would show up incorrectly on some plugins/addons.
12 February
Retail Client Update - February 2023
For a refresher on how to update your client, click here. In
Check Files and/or when typing /ver
in game, the new version number should be 30230204_0
or higher.
- Zone shifts in Xarcabard, Newton Movalpolos
- Added new zone: Outer Ra’Kaznar U3 (for future Sortie fun)
Community members who are using high-definition DATs, such
as Ashenbubs, are recommended to use XIPivot to sideload their files
to making updating month-to-month easier. Be sure to grab it to get the latest textures. Players who use Xi-View should
update from Caradog or KenshiDRK depending
on which one they use.
Ensuring you have the latest versions can fix several issues with chat windows crashing
clients, icons not showing up right, etc.
Miscellaneous
- UPDATE Removed an unused ASA cutscene when zoning into Windurst Walls.
- UPDATE Removed an excess “gained Stoneskin” message for Wyverns using Steady Wing when they already had Stoneskin and gain no effect.
- UPDATE Updated Super Jump to properly drop CE to 1 and VE to 0 to all mobs on the player’s enmity list, not just their current target.
- UPDATE Added a packet value with the player’s max HP/MP to some character update packets that certain plugins expected to resolve the plugin returning “0/0”.
- UPDATE Addressed an edge case where invalid targets could be targeted by abilities through packet manipulation causing either exploit conditions or crash the zone.
- BUG (hotfix) Addressed an issue where Fubruhn wouldn’t give the correct cutscene for players attempting to unlock their Mog Locker after opening up Mog House 2F.
- BUG Addressed an issue where the Raaz jug pets Zealous Snort was 0.1s longer in using time than it should be. =]
5 February
Mog House - 2nd Floor
The second floor of the Mog House has been added! Players can now unlock the second floor, remodel it to look like any of the major nations, add decorations, etc.
How do I access it?
Accessing it requires completing the three nation “exit” quests. These are short quests in each nation city that allows you to exit from your Mog House to any of that city’s zones.
- San d’Oria - Growing Flowers
- Bastok - A Lady’s Heart
- Windurst - Flower Child
Once those three are complete, zone in to your Mog House in your primary nation and you’ll receive a cutscene unlocking the second floor and Mog Safe 2.
What if I already had things in Mog Safe 2?
… go do the flower quests? :D Sorry, to wire up the second floor, the safe is directly tied to the floor being locked or unlocked. Making that work puts the client check back in, so until you deliver some flowers, you’ll be unable to access the second floor.
How do I access the Mog Patio?
The patio requires a special item to unlock. Look for it to be added to the login rewards soon. 😁
Miscellaneous
- UPDATE Updated the enspell formula logic to have breakpoints matching the 2014 changes to include 400 and 500+ skills. Most players at 501+ skill should see a slight damage per swing increase.
- UPDATE Updated the mog houses in Adoulin to use the correct visual model.
- BUG Addressed an issue where some status effects were not being wiped on job change.
- BUG Fixed the loot pools for Doyen Quadavs in Shadowera zones.
- BUG Added a check so that Wyvern’s healing and restoring breaths do not attempt to target dead players.
22 January
Relic Augments - Red Mage
The Red Mage Reforged Relic augments have been added as item modifiers. Each modifier is linked to a merit category for the job except the 2-hour modifier.
- head: Enhance: Enfeebling Magic Duration adds 3s per merit to the duration of enfeebling magic spells and * Enhance: Magic Accuracy* adds +3 to magic accuracy per merit level.
- body: Enhance: Chainspell adds 20s to the duration of Chainspell.
- gloves: Enhance: Enhancing Magic Duration adds 3s per merit level to the duration of enhancing magic spells.
- legs: Enhance: Enspell Damage adds +1 enspell base damage per merit level (on cast) and **Enhance: Melee Accuracy
** adds +2 melee accuracy per merit level.
- NOTE: In retail, these are required to be equipped to get the +5 damage for 5/5 merits. We’ve wired this up to be on cast because that’s more in line with other enspell bonuses.
- feet: Enhance: Immunobreak Chance adds +1% immunobreak chance per merit level.
- NOTE: This does nothing as Immunobreak isn’t wired up as I think it’s a terrible concept. 😆
Relic Augments - Thief
The Thief Reforged Relic augments have been added as item modifiers. Each modifier is linked to a merit category for the job except the 2-hour modifier.
- head: Enhance: Aura Steal adds a 20% chance per merit to steal or dispel a second effect.
- body: Enhance: Ambush adds 1% triple attack per merit when Ambush activates (behind an enemy).
- gloves: Enhance: Perfect Dodge adds 10s to the duration of Perfect Dodge.
- legs: Enhance: Feint adds an additional -10 evasion reduction per merit level.
- NOTE: As we do not use the ‘proc’ system for treasure hunter, this does not affect treasure hunter.
- feet: Enhance: Assassin’s Charge adds 1% crit hit rate per merit to the next swing affected by Assassin’s Charge.
Relic Augments - Dark Knight
The Dark Knight Reforged Relic augments have been added as item modifiers. Each modifier is linked to a merit category for the job except the 2-hour modifier.
- head: Enhance: Dark Seal adds 10% additional duration per merit level to dark magic spells.
- body: Enhance: Blood Weapon adds 10s to the duration of Blood Weapon.
- gloves: Enhance: Diabolic Eye adds 6s per merit to the duration of Diabolic Eye.
- legs: Enhance: Muted Soul adds 3% zanshin chance per merit during the effect of Souleater.
- feet: Enhance: Desperate Blows adds +3 subtle blow per merit during the effect of Last Resort.
Dynamis-Tavnazia - Diabolos Rampage!
Dynamis-Tavnazia has finally been cleaned up and updated to not have a giant pack of Diabolos sitting in the corner.
-
All Diabolos have been removed as respawning mobs.
-
All Diabolos-type mobs now have their skills–Camisado, Somnolence, Noctoshield, Ultimate Terror, Nightmare, and Runinous Omen. This includes Maere out in Abyssea-Grauberg, so surprise to the next person farming a belt.
-
The Diabolos mobs now have a 10% chance to spawn whenever any mob within Dynamis-Tavnazia is engaged. There’s four in the pool: Club, Diamond, Spade, and Heart.
-
The other ‘shard’ and pet versions of Diabolos have been removed.
Miscellaneous
- UPDATE Added the desynth recipe for Bracers (lv 36).
- UPDATE Cleaned up and re-flagged many status effects to properly drop on job change, etc.
- BUG Addressed an exploit condition where players could exceed merit limits (though it crashed their clients).
16 January
Retail Client Update - January 2023
For a refresher on how to update your client, click here. In
Check Files and/or when typing /ver
in game, the new version number should be 30221224_1
or higher.
Note that this is a _1
update; the original 30221224
retail release has a glitch in it causing players zoning in and
navigating around Northern and Southern San d’Oria to client crash. Be sure that you’re on 30221224_1
.
- No zone, message, or ID shifts were added (most were pre-loaded in the December update).
- New items were added.
- A new title was added.
Community members who are using high-definition DATs, such
as Ashenbubs, are recommended to use XIPivot to sideload their files
to making updating month-to-month easier. Be sure to grab it to get the latest textures. Players who use Xi-View should
update from Caradog or KenshiDRK depending
on which one they use.
Ensuring you have the latest versions can fix several issues with chat windows crashing
clients, icons not showing up right, etc.
Miscellaneous
- UPDATE Addressed a condition where not having an automaton oil equipped and using Maintenance wouldn’t trigger the Unable to use job ability. message.
- UPDATE Addressed a condition where trying to deploy an automaton against a non-mob target could cause it to try to deploy.
- UPDATE Removed a debug statement causing excessive logging around Reisenjima Henge’s Absolute Virtue encounter.
- BUG Addressed a crash condition where sic’ing a pet on Reisenjima Henge’s Shadow Emperor would cause a server crash (because we can’t set a pet’s in-game music). Updated several other instances where music gets changed and it might attempt to apply to non-PCs.
- BUG Addressed an issue where having two records for Heavenward Howl caused the ability to not spend any MP.
8 January
Winter Celebration 2022
The Winter Celebration event has come to a close for another year. Thanks to everyone who participated!
Reisenjima Henge - Shadow Emperor (t4)
Reisenjima Henge’s Shadow Emperor fight has been redesigned. The goal is to get the mechanics a bit closer to the redesigned Absolute Virtue. While AV is the “DPS race” before it can Benediction again; this fight can be done slow and steady by lower DPS jobs if you can withstand his attacks and debuffs.
-
The fight is no longer a gauntlet, skipping directly to Shadow Emperor similar to Absolute Virtue.
-
Shadow Emperor’s “stance dancing” is no longer timed or HP based, but part of his normal rotation through the use of Soma Wall and Spell Wall, which have a fixed cooldown before he can potentially use a wall again.
- Players will see that Shadow Emperor’s armor gems glow red or blue when he’s absorbing damage of that type.
- The absorb lasts for 30-45s after the wall effect is used and the gem glow will fade. This also signals will change his weapons from 2h to dual wielding depending on which wall activates.
- During each of these stances, his stats for either physical or magical attacks are increased.
- This change helps open this fight up to classes who don’t have both melee and magic.
-
Shadow Emperor’s spell list has been greatly reduced to high-tier fire magic which he only uses when using his 2h weapon.
-
Shadow Emperor’s skill list has been redesigned to include the previously unused Fait Lux skills that match his model rather than trying to force in generic skills.
- There are several new skills in his arsenal that are a mix of single target, conals, and AOEs. Players should keep on their toes.
-
Shadow Emperor’s HP pool has been rebalanced to compensate for the lack of the 3 Beastmen kings ahead of him (brought in line with AV’s).
Miscellaneous
- UPDATE Updated the check for when weaponskills heal a target that was causing it to underflow in the logs showing like 100K+ values, when it was likely only doing 15-20K (131070 - actual damage was showing in the logs.)
- UPDATE Updated the Immigration NPCs in each city to clear the MissionStatus of players in the event it wasn’t cleared by the mission they last completed. This could prevent players changing missions from taking up a new mission.
- BUG Addressed an issue where the Fishing Contest could not calculate properly if contestants had character names longer than 15 characters. The Fishing Contest has been restarted and will calculate on the next conquest point calculation (JST Monday). This is back on and should be working.
2 January
Relic Augments - Warrior
The relic augments for Warrior have been added.
- Head: Enhanced Savagery adds +40 TP Bonus per Savagery merit to Warcry.
- Body: Enhanced Aggressive Aim adds +3 AGI per Aggressive Aim merit to Aggressor.
- Hands: Enhanced Mighty Strikes adds +15s duration to Mighty Strikes.
- Legs: Enhanced Warrior’s Charge adds +1% crit hit rate per Warrior’s Charge merit.
- Feet: Enhanced Tomahawk adds +1% resistance reduction effect to Tomahawks.
Warrior’s Tomahawk Redesign
Previously, Tomahawk was wired up for its 75-era level effect, reducing the target’s defense by 20%. In modern era, this has been updated to reduce the ‘special defenses’ of mobs by 25%.
What are special defenses? Every mob has a base rate it takes melee (pierce, slash, impact, and hand-to-hand) and magical (light, dark, wind, etc.) damage. Some mobs, and mob families, are naturally resistant to some attacks while others have mechanics that rotate (e.g. the zdei in Sea and Escha Ru’Aun) immunities.
Tomahawk now provides a 25% reduction to these defenses. This also means that mobs that take 0 damage (immune) will temporarily take 25% damage from that damage type while Tomahawk’s effect is active.
Relic Augments - Dancer
The relic augments for Dancer have been added. They’re a bit… interesting.
- Head: Enhance Trance adds 20s to the duration of Trance.
- Body: Enhance No Foot Rise adds +50 TP per merit level of No Foot Rise to the player when used.
- Hands: Enhance Fan Dance increases the minimum physical damage reduction from 20% to 21-25% based on how many merits are in Fan Dance.
- Legs: Enhance Saber Dance increases the double attack (ours is custom at 75%->30%) starting value by 1% per merit, e.g. players at 5/5 merits would start at 80%.
- Feet: Enhance Closed Position increases the Store TP of the player by +3 for every merit in Closed Position. This is additive to other Store TP sources and works for auto attacks, being hit, and weaponskills and requires, similar to other Closed Position bonuses, the player to be directly facing the target.
Dancer’s Empyrean Modifiers
We’ve added the Empyrean item modifiers for several Dancer effects that we never realized were missing. As these are a bit specific, some don’t work exactly like they might work in retail, but work close enough to make sense.
-
Enhances Feather Step: Adds additional enemy critical hit resistance reduction to Feather Step. 5/5 with Reforged Empyrean +1 is a 16% reduction to critical hit resistance (meaning you need 16% less crit rate to hit 100%, or countering mobs who have an innate critical hit resistance allowing them to be critically hit).
-
Striking Flourish Double Attack Crit Rate: Adds an impressive amount of critical hit rate to double attacks and double attacking weaponskills (if the weaponskill can crit).
-
Climactic Flourish Crit Hit Damage: Varies from retail a bit, instead of adding an additional critical hit attack round, this improves the critical hit rate damage formula by 1-2% of the dancer’s CHR (adding 3-4% for empyrean +2/+3 later) and 25% increased critical hit damage with Reforged Empyrean +1.
All of these modifiers can be seen on the items in the Members Portal.
Dancer’s Flourish IIIs and Fan Dance
Based on community feedback, we evaluated how the Flourish III effects worked both as a main job dancer and when used as a subjob.
-
The formula and logic for Climactic Flourish has been redesigned to make it a bit easier to use strategically with greater amounts of Finishing Moves or tactically for fewer amount of finishing moves.
- Critical Hit Rate is now
CHR * 3%
(plus the Empyrean Bonus, if applied) - Critical Hit Damage bonus is still
CHR * 10%
. - Duration is 10s base, adding 5s per finishing move (simulating that more FMs in retail mean more hits).
- Critical Hit Rate is now
-
The formula and logic for Ternary Flourish has been redesigned to make it stat-based rather than just fixed amount and duration. There’s currently no gear that affects this, perhaps a master job bonus eventually.
- Triple Attack Rate is
CHR * 3%
(500 CHR = 15%, which is currently the fixed rate). - Duration is 20s +
(CHR/50)
, or 30s at 500 CHR. (current is 20s fixed). - Additional bonuses to CHR, such as BRD songs, food, gear, etc. can improve the potency and duration.
- Triple Attack Rate is
-
The custom bonuses for Fan Dance are no longer fixed at a flat +25 rate. They are now based on
CHR * 0.05
(5% of CHR) with no cap.- 500 CHR puts players back at +25, but now they can grow it more.
Relic Augments - Bard
The relic augments for Bard have been added. These provide an interesting opportunity for Bards to crank up their -PDT and -MDT with four songs active on them.
- Head: Enhance Con Anima adds -1% PDT per merit to the bard for active songs on them.
- Body: Enhance Troubadour adds 4s per merit to Troubadour’s duration.
- Hands: Enhance Con Brio adds -1% MDT per merit to the bard for active songs on them.
- Legs: Enhance Soul Voice adds 30s to the duration of Soul Voice.
- Feet: Enhance Nightingale adds 4s per merit to Nightingale’s duration.
Relic Augments - Puppetmaster
The relic augments for puppetmaster have been added and Optimization and Fine Tuning are looking like winners.
- Head: Enhance Optimization adds 1% critical hit damage and 2% magic critical hit damage per merit of Optimization.
- Body: Enhance Overdrive adds 20s to the duration of Overdrive.
- Hands: Enhance Fine Tuning adds 1% critical hit rate and 2% magic critical hit rate per merit of Fine Tuning.
- Legs: Enhance Ventriloquy gives +5% enmity to the higher and -5% enmity to the lower of the enmity swap target per merit (essentially doubles the enmity effect).
- Feet: Enhance Role Reversal gives an additional 50HP bonus per merit.
Relic Augments - Dragoon
The relic augments for Dragoon have been added. The Deep Breathing and Angon bonuses look very nice!
- Head: Enhance Deep Breathing adds an additional 10% breath potency per merit of damage to wyvern breaths and heals (increases cap from +140% to +190% at 5/5).
- Body: Enhance Spirit Surge increases the duration of Spirit Surge by 20s.
- Hands: Enhance Angon increases the defense down power by 1% per merit.
- Legs: Enhance Strafe adds +50 TP per Strafe TP to healing breaths and +50 TP of Save TP to elemental breaths.
- As elemental breaths don’t use TP, even though they consume it.. it’s not part of the damage formula, even on retail… and a stray forum post says it’s actually Save TP, so we’re running with that logic for the time being!
- Feet: Enhance Empathy increases the duration of buffs copied during Spirit Link by 10% per merit.
Dragoon’s Strafe and Healing Breaths
-
The Merit ‘Strafe’ was converted in retail to a trait from a merit. This change has been added and players gain Strafe at 20, 40, 60, and 80. Each tier adds +5 Wyvern Breath Accuracy to the player’s wyvern. The ‘Strafe Effect’ merit now adds +10 Wyvern Breath Accuracy to the player’s wyvern.
-
Added the missing modifier check for the ‘Strafe Effect’ merit when wyvern’s elemental breaths are used.
-
The logic for Healing Breaths have been centralized and the ‘base’ heal for them staggered at 35, 45, 55, and 75 (they were all 35 before.. copy and paste error years ago?).
- In addition, the logic for Deep Breathing has been added to be the 100%+10% per 2+ merit gain.
Miscellaneous
- UPDATE Added a check that removes level sync is a player is coming back into the game or zoning and is not in a party which can cause a zone crash.
- UPDATE Added checks to several enmity methods for mobs to not try to add party or players outside of the mob’s zone.
- BUG Addressed an issue where Wild Oats (cast by mobs) was not doing damage, only the VIT reduction.
- BUG Addressed a missing message ID in Heavens Tower that could cause Windurst Mission 5-1 to not show up in the chat log when added (no functional change).
- BUG Addressed an issue where some spell lists had a max level of 99 causing mobs higher than 99 not to cast spells (this mostly just affected Corrupted Altana and some custom NMs).
- BUG Addressed an issue where COR’s Triple Shot had the wrong recast ID and would show up incorrectly in third-party plugins.
Members Portal
- Resolved an issue with the Veteran Crafters table being offset has been updated and the abbreviations have been replaced with the craft guild icons for easier viewing.
- Resolved an issue with the
BERSERK_EFFECT
showing up in the item search as a duplicateWS_NO_DEPLETE
(only applied to Conqueror).