Custom Commands

We’re constantly working on ideas for new commands and enhancing the ones we have. Got an idea, send us a message!

Buffs

!signet / !sanction / !sigil

These provide the normal point/currency buffs along with a regain, refresh, regen, and haste buff that scales based on your level. Sanction and Sigil buffs from the factions do not apply anything except the base buff; please see guards in Whitegate or the past cities to activate a buff with imperial standing or allied notes.

Once players reach level 99, the refresh and regen buffs will no longer apply.

NOTE: These buffs work from the guards too, this is just a QoL command if you’re like me and remember it when you get to the dungeon.

Signet, Sanction and Sigil Changes

With a recent update to the DSP core project, the effects of signet, sanction, and sigil were moved into their proper latents rather than status effects.

This affects us in three ways:

  1. The effects are based on their retail conditions, including being restricted to their appropriate zones and conditions.
  2. The effects now STACK with other buffs (previously, regen, refresh, and haste spells/abilities wouldn’t stack or override those provided by signet, sanction, and sigil).
  3. The effects of the HASTE buff is no longer limited to level 99 and below. The refresh and regen latents on Signet, however, are limited to players level 99 and below.

With that, the following enhancements have been made to those buffs.

Signet Changes

Signet now activates on combat engage, however, only with targeted monster is an even match or higher to the player.

On retail and the default implementation of this in DSP, the effect activates when players are stronger than the monsters, but that seems counterintuitive to both gaining buffs AND the premise of the server.

Buff Old New Requirement
DEF +15 +15 Always Active
EVA +15 +15 Always Active
Haste (Gear) +15% (Ability) +6% Always Active
Regain +25/tick +15/tick Always Active
Regen +(level * 0.75)/tick +(level * 0.35)/tick < Level 99
Refresh +(level * 0.50)/tick +(level * 0.25)/tick < Level 99

With this, players can now stack haste, regen, and refresh spells. Haste has also been moved from gear to ability to allow players to not waste so much haste on gear at level 99.

This buff is active in all base game, Rise of the Zilart, and Chains of Promathia zones.

Sanction Changes

Sanction now properly supports it’s three “modes”–regen, refresh, and food duration. The regen and refresh effects activate based on the player’s current values, not whether or not they are in combat or their level. Previously, the buffs provided by Sanction were identical to Signet; however, we’ve opted to align this with how the buffs work in retail and enhance them.

On retail and the default implementation of this in DSP, the effect is singular; however, we’ve opted to provide the combat bonuses on each with varying power depending on which option you choose.

Note

Players who are using the !sanction command will default to receiving just the base Sanction and not the additional buffs. If you wish to use another buff, speak with the guards in Aht Urhgan Whitegate rather than using the command. This is due to the fact that activating these effects costs Imperial Standing.

Base

This sanction buff provides just the custom server buffs and the Sanction effect.

Buff Default New Requirement
Regen N/A N/A N/A
Refresh N/A N/A N/A
Haste N/A (Ability) +6% Always Active
Regain N/A +15/tick Always Active

Base + Regen

This sanction buff provides a higher rate of regen over the others.

Buff Default New Requirement
Regen +1/tick +(level * 0.55)/tick HP <= 95%
Refresh N/A +(level * 0.25)/tick MP <= 75%
Haste N/A (Ability) +6% Always Active
Regain N/A +15/tick Always Active

Base + Refresh

This sanction buff provides a higher rate of refresh over the others.

Buff Default New Requirement
Regen N/A +(level * 0.25)/tick HP <= 95%
Refresh +1/tick +(level * 0.55)/tick MP <= 75%
Haste N/A (Ability) +6% Always Active
Regain N/A +15/tick Always Active

Base + Food Duration

This sanction buff reduces the latent regen and refresh, but provides a 100% boost to food duration.

Buff Default New Requirement
Regen N/A +(level * 0.25)/tick HP <= 95%
Refresh N/A +(level * 0.25)/tick MP <= 75%
Haste N/A (Ability) +6% Always Active
Regain N/A +15/tick Always Active
Food Duration +100% +100% Always Active

This buff is active in all Treasures of Aht Urhgan zones.

Sigil Changes

Sigil works similar to Sanction, except you can choose multiple buffs to apply to your character. At this time, we support Regen, Refresh, and Food Duration, but not the Decreased EXP loss since our server doesn’t have experience point loss on death. Previously, the buffs provided by Sigil were identical to Signet; however, we’ve opted to align this with how the buffs work in retail and enhance them.

Note

Players who are using the !sigil command will default to receiving just the base Sigil and not the additional buffs. If you wish to use another buff, speak with the campaign guards rather than using the command. This is due to the fact that activating these effects costs Allied Notes.

The base buff provides just the custom server buffs and the Sigil effect; each additional purchased effect stacks on top of it. With 150 Allied Notes, players would have all of the effects.

Buff Default New Requirement
Haste N/A (Ability) +6% Base, Always Active
Regain N/A +15/tick Base, Always Active
Regen +1/tick +(level * 0.35)/tick Add Regen (50 Allied Notes), HP <= 95 %
Refresh +1/tick +(level * 0.25)/tick Add Refresh (50 Allied Notes), MP <= 75%
Food Duration +100% +100% Add Duration (50 Allied Notes)

This buff is active in all Wings of the Goddess (past) zones.

Convenience

!ah

Access and use the auction house from anywhere.

!mh

Access and use your mog house (and delivery box) from anywhere.

Note: You cannot move items in and out of your safes using this, but you can use your satchel and other features normally available via the ‘View House’ menu.

!shop

Open up our custom store for food, tools, and more! You could get it all on the AH, but this makes things a bit faster.

Store Inventory
1 Food, Medicine, Ninja Tools, Puppet Master Oils, Corsair Cards
2 Crystals
3 Ammunition
4 Story Content Rewards, Special Medicines
Note

Access to the rewards within the story content shop requires completion of that content storyline and the title from the final boss and/or cutscene. Using Fast Track will provide these as well.

Information

!stats, !skills, and !petstats

Provides the output of the following stats for your character (to help you build gear sets with latent effects).

  • Treasure Hunter rank
  • Critical Hit %
  • Critical Hit Damage Bonus
  • Critical Evasion Bonus
  • Double Attack %, Triple Attack %, Quadruple Attack %
  • Haste (gear), Haste (ability), Haste (magic)
  • Magic Defense Bonus
  • Magic Attack Bonus
  • Magic Accuracy
  • Casting Skills

!petstats provides additional information on the player’s summoned pet, including pet bonuses, such as Blood Pact Damage and Blood Pact Delay.

!togglebpws

Allows summoners to toggle on and off whether or not their avatar’s automatic blood pacts when they perform a weaponskill.

!hunts

The !hunts command provides access to the Nocturnal Souls daily hunts.

Read more about the hunt system here.

!herostatus

The !herostatus command provides players with a count of their completed Heroics missions for each coalition and total infamy.

!getdynatime

The !getdynatime command provides players with the remaining hours, minutes, and seconds left in their current instance of Dynamis Divergence. This command only works in Dynamis Divergence zones.

Transportation

!relax

The relaxing hangout zone. Tired of the grind? Come chill in Western Adoulin, talk to the NPCs, and relax! More NPCs and activities coming to this zone soon!

!craft

The crafting and training zone. Shop all of the crafting merchants for rare crafting materials and get a workout at with the training dummies.

!home

Return to your homepoint; no need to carry warp rings or cudgels around.

!escape

No BLM around? No problem! Use !escape to quickly evac from a dungeon.

!telelist

The !telelist command provides players with a custom teleport list that they can manage. Have a favorite spot to go hunting? Set a telepoint there. Tired of constantly running up to Dragon’s Aery? Set a telepoint there! You can store up to 15 custom zone locations.

  • !telelist will list all of your current teleport locations.
  • !telelist go # will travel to your stored location.
  • !telelist set # will store the current location to your telelist, overriding whatever was at that number before.
  • !telelist clear # will clear a stored location.

You cannot use !telelist in battlefield zones, storyline dungeons, and a few other “can only get into for specific reasons” type zones.

!tele

The !tele command allows you to teleport a crag, city, or the past.

Crags and Crystals

You must possess the gate crystal key item to teleport to these locations.

keyword location
holla Crag of Holla, La Theine Plateau
mea Crag of Mea, Tahrongi Caynon
dem Crag of Dem, Konschtat Highlands
altepa Altepa Crystal, Eastern Altepa Desert
vahzl Vahzl Crystal, Xarcabard
yhoator Yhoator Crystal, Yhoator Jungle

Cities

keyword location
bastok Bastok Markets
sandy Southern San d’Oria
windy Windurst Woods
jeuno Lower Jeuno
kazham Kazham
norg Norg
rabao Rabao
whitegate Aht Urhgan Whitegate
nashmau Nashmau
tavnazia Tavnazian Safehold
adoulin Western Adoulin

The Past

You must complete WoTG mission 1 to teleport to the cities. Gate crystals also require their crystal to teleport.

keyword location
bastoks Bastok Markets [S]
sandys Southern San d’Oria [S]
windys Windurst Waters [S]
jugner Jugner Forest [S] Crystal
pashhow Pashhow Marshlands [S] Crystal
meriph Meriphataud Mountains [S] Crystal

Other

keyword location
sky Ru’Aun Gardens
Requires RoZ completed.
sea Al’Taieu
Requires CoP completed

!gotoexp

Teleport to a known experience point camp. Players can also use the Survival Guides to access great camps.

Solo players are recommended to match the levels noted with each option; groups can aim 5-15 levels higher based on group composition, gear, etc.

Tip

If you’re using a controller or mouse, the custom menu requires navigating via keyboard. Use the arrow keys to move up and down the menu and Enter to select an option.