Red Mage
Starter Quest
None
Abilities
Composure
You focus on your melee strikes and gain enhanced accuracy and enspell damage. If used as a subjob, this increases many non-Red Mage skills as well.
UPDATE 3/11/2019: Composure has been updated to align with the February 2019 retail updates, providing accuracy and enhanced enspell damage. Our custom Haste and Fast Cast bonuses still apply.
- Fast Cast +2%
- Haste +5%
Swordplay 🆕
Red mages excel with their swords, enhancing their accuracy and evasion.
- Acquired at Level 90
- Evasion +20
- Accuracy +20
Elemental Seal 🆕
Red mages gain the ability to focus their black magics for a better chance to hit.
- Acquired at level 15.
- Works exactly like BLM ‘Elemental Seal’
Stymie
Stymie provides red mages with an additional magic accuracy buff of +250 for the next enfeebling spell.
Sword Skill
Red Mage is now ranked A+ in sword skill (it’s literally their artifact weapon… and in every picture of a red mage - they should be experts at using the sword).
Enhancing Magic Skill
Red Mage is now ranked A in enhancing magic.
Main Job Only
The following abilities are only available when red mage is the character’s main job.
- Saboteur
- Stymie
Non-working Abilities / Traits
Not all of the abilities in the private server code are wired up and work. The following abilities are known to not work:
- The Immunobreak merit does not work as this functionality and proc system doesn’t exist in the private server code (that’s a good thing, IMHO).